Fiodar (2023)

Bild zu $item.gameThumb0Url

ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 7
Spieleranzahl: 2
ag.gameitem.publisher: (Web published)
Spiel-Designer: Saïd Galdseid
Künstler: Unbekannt
Mechaniken: Connections, Area Majority / Influence
Beschreibung


Introduction:Fiodar (from Old Irish: Fhíodair, meaning "weaver") is a territorial game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board with triangles. It can be played on a 7–sized board for long games or a 5–sized board for short games. Each player has access to a sufficient supply of stones of their own color.



Definitions:
A thread is a set of connected stones of the same color in a straight line. A single stone is also a thread.
A weave is a set of connected threads of the same color. A single thread is also a weave.
A cut is a configuration in which two friendly stones are on both sides of a single thread of a weave, crossing it with an imaginary straight line along the line of the thread.
A cut weave is a weave where each stone it contains is part of at least one cut thread.
A territory is one or more connected empty points. You own a territory if all the stones connected to it are of your color.




Turns:Black plays first and then turns alternate. On your turn, perform one of the following actions:


Place a stone of your color on an empty point, then remove all cut enemy weaves from the board. At the end of your turn, there must be no cut friendly weaves left, unless enemy weaves left cut. After this action, the board position must be different from the board position at the end of your previous turn. If it is the same as the board position at the end of any of your turns other than the previous one, the game ends in a draw.
Pass your turn.




End of the Game:The game ends when both players pass their turn consecutively. At the end of the game, points are counted by adding friendly territory and captured enemy stones, plus awarding half an extra point to the player who passed his turn first.

To make the game fair, before the game starts, the first player places a black stone on an empty point and the second player chooses a side. This balancing method is called the pie rule.

–description from designer

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-23 17:04:15.915